Template:Enemy list: Difference between revisions

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(kind of weird that there's no "Sprite" listed above)
m (no round)
 
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! style="background: #{{lightcolor|{{{game|WB}}}}}; {{roundytl|20px}} {{roundybl|5px}}" | Sprite
! style="background: #{{lightcolor|{{{game|WB}}}}}; {{roundytl|20px}} {{roundybl|5px}}" | Sprite
! style="background: #{{lightcolor|{{{game|WB}}}}}; {{roundybl|5px}}" | Enemy name
! style="background: #{{lightcolor|{{{game|WB}}}}}" | Enemy name
! style="background: #{{lightcolor|{{{game|WB}}}}}; {{roundytr|20px}} {{roundybr|5px}};width:55%" | Notes
! style="background: #{{lightcolor|{{{game|WB}}}}}; {{roundytr|20px}} {{roundybr|5px}};width:55%" | Notes
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|-
<noinclude>{{doc}} [[Category:Table templates]]</noinclude>
<noinclude>{{doc}} [[Category:Table templates]]</noinclude>

Latest revision as of 00:04, 19 August 2020

{{Enemy list|game=?}}
{{Enemy list/cell|1|2|3}}
{{Enemy list/cell|1|2|3}}
|}

To start the enemy table, first put {{Enemy list}} as a header. Then, for each row of information, use {{Enemy list/cell}}. To make another row, just keep adding more /cells. End the table with |}. The game parameter is for changing the template's color scheme - replace the question mark with the game initials. (M1/EB/M3)

Template:Enemy list/cell's parameters are as follows:

  • 1 - Replace "1" with the enemy's image filename, including the extention (.gif/.png/and so on).
    • FOR MOTHER 1: Use the in-battle sprite, as there's not really anything else to use.
    • FOR EARTHBOUND/MOTHER 3: Use the overworld sprite. All of the EarthBound enemy overworld sprites should be up in this category while Mother 3 is in this category, so just find the one that corresponds and use that filename.
  • 2 - Replace "2" with the enemy's name.
  • 3 - Replace "3" with the any miscellaneous notes: if it's in a specific area or at a certain time, a boss fight (signified by the alternate battle start sound effect in EB/M3, and a non-random encounter in M1), or if it's a particularly rare enemy. If there's anything out of the ordinary, list it here! Otherwise, just omit this field entirely.
Sprite Enemy name Notes