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(Created page with "''This article is about the character statistics. For status problems, see Status ailments.<br> A list of statistics in the Mother series. ==Experience== ...")
 
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''This article is about the character statistics. For status problems, see [[Status ailments]].<br>
:''This article is about the character statistics. For status problems, see [[Status ailments]].
 
A list of statistics in the [[Mother (series)|Mother series]].
A list of statistics in the [[Mother (series)|Mother series]].
==Experience==
==Experience==
'''Experience''' determines the current level a character is at.
'''Experience''' determines the current level a character is at.
==HP==
==HP==
'''HP'''(Short for hit points) is a character's health. When HP reaches 0, a character will become [[unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter.
'''HP''' (short for '''Hit Point''') is a character's health. When HP reaches 0, a character will become [[Status ailment|unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter.
==PP==
==PP==
'''PP'''(Short for [[PSI]] points) determines a character's ability to use PSI.
'''PP''' (short for '''[[PSI]] Point''') determines a character's ability to use PSI.
==Offense==
==Offense==
'''Offense''' determines how much damage a character will do with a physical attack.
'''Offense''' determines how much damage a character will do with a physical attack.
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'''Guts''' determines the chance of getting a SMAAAASH hit, and protects characters from receiving mortal damage occasionally.
'''Guts''' determines the chance of getting a SMAAAASH hit, and protects characters from receiving mortal damage occasionally.
==IQ==
==IQ==
'''IQ''' Determines the amount of damage a [[PSI]] attack deals. [[Jeff]] can also fix more things when resting at a [[hotel]] when this stat is higher.
'''IQ''' determines the amount of damage a [[PSI]] attack deals. [[Jeff]] can also fix more things when resting at a [[hotel]] when this stat is higher.
==Speed==
==Speed==
'''Speed''' determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]].
'''Speed''' determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]].
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'''Luck''' raises chances of dodging an attack.
'''Luck''' raises chances of dodging an attack.
==Vitality/Strength==
==Vitality/Strength==
'''Vitality''' and '''Strength''' raise the amount of HP gain on level up. Vitality also decreases the chance of [[status ailments]] on the character.
'''Vitality''' and '''Strength''' raise the amount of HP gain on level up. Vitality also decreases the chance of [[Status ailment|status ailments]] on the character.
==Fight==
==Fight==
'''Fight''' is only present in [[Mother]]. It lowers the chance of an enemy getting a SMAAAASH hit, while raising the chance of the character getting one.
'''Fight''' is only present in [[Mother]]. It lowers the chance of an enemy getting a SMAAAASH!! hit, while raising the chance of the character getting one.
==Force==
==Force==
'''Force''' is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of [[status ailments]] on the character.
'''Force''' is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of [[Status ailment|status ailments]] on the character.
 
[[Category:Game mechanics]]
[[Category:Game mechanics]]