Titanic Ant: Difference between revisions
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'''Titanic Ant''' is the first Sanctuary Boss in [[EarthBound]]. It guards the first [[Your Sanctuary]] location, [[Giant Step]] | '''Titanic Ant''' is the first Sanctuary Boss in [[EarthBound]]. It guards the first [[Your Sanctuary]] location, [[Giant Step]] and resembles both a [[Black Antoid]] and a [[Gigantic Ant]]. When it enters battle, the Titanic Ant is accompanied by two Black Antoids, making it one of only two Sanctuary Bosses that don't fight alone. After defeating the Titanic Ant, [[Ness]] is free to enter Giant Step and obtain the first part of the melody for the [[Sound Stone]]. | ||
{{Attack table}} | |||
{{Attack table/cell|Bite|Deal low-level damage to one party member}} | |||
|- | |||
{{Attack table/cell|[[Defense Down]] α|Decreases one party member's defense}} | |||
|- | |||
{{Attack table/cell|[[Shield]] α|Cuts physical damage in half for one enemy}} | |||
|- | |||
{{Attack table/cell|[[PSI Magnet]] α|Drain 2-8 PP from one party member}} | |||
|} | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Sanctuary Bosses]] | [[Category:Sanctuary Bosses]] |
Revision as of 02:01, 2 December 2010
Titanic Ant ' ' | |||||
Appearance in EarthBound | |||||
Stats | |||||
---|---|---|---|---|---|
HP 235 |
PP 102 |
Offense 19 |
Defense 23 |
Speed 6 |
Guts 9 |
PSI strengths/weaknesses | |||||
Fire 50% |
Freeze 50% |
Flash 10% |
Paralysis 50% |
Brainshock 10% |
Hypnosis 50% |
Experience/money yields | |||||
Exp. 685 |
Money $150 | ||||
Locations | |||||
Cave before Giant Step |
Titanic Ant is the first Sanctuary Boss in EarthBound. It guards the first Your Sanctuary location, Giant Step and resembles both a Black Antoid and a Gigantic Ant. When it enters battle, the Titanic Ant is accompanied by two Black Antoids, making it one of only two Sanctuary Bosses that don't fight alone. After defeating the Titanic Ant, Ness is free to enter Giant Step and obtain the first part of the melody for the Sound Stone.
Text | Effect |
---|---|
Bite | Deal low-level damage to one party member |
Defense Down α | Decreases one party member's defense |
Shield α | Cuts physical damage in half for one enemy |
PSI Magnet α | Drain 2-8 PP from one party member |