Template:Enemy infobox/M1
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{{{enname}}} {{{jpkana}}} {{{jptrans}}} | ||||||||
[[File:{{{image}}}|{{{size}}}]] | ||||||||
Stats | ||||||||
---|---|---|---|---|---|---|---|---|
HP {{{HP}}} |
PP {{{PP}}} |
Offense {{{offense}}} |
Defense {{{defense}}} |
Fight {{{fight}}} |
Force {{{force}}} |
Speed {{{speed}}} |
Strength {{{strength}}} |
Wisdom {{{wisdom}}} |
Experience/money yields | ||||||||
Exp. {{{exp}}} |
Money ${{{money}}} | |||||||
Actions | ||||||||
Locations | ||||||||
{{{location}}} | ||||||||
Description | ||||||||
{{{description}}} |
{{Enemy infobox/M1 |enname= |jpkana= |jptrans= |image= |size= |HP= |PP= |offense= |defense= |fight= |force= |speed= |strength= |wisdom= |exp= |money= |itemdrop=yes/no |item= |location= }}
This is an enemy infobox for Mother. Because EarthBound and Mother 3 have different stats and other factors, this template cannot be used for enemies exclusive to those two games.
The parameters in order and in detail:
- enname = The enemy's name in Earthbound Zero
- jpkana = Japanese kana in Mother - don't worry if you can't get this, just leave the field blank if you can't
- jptrans = Japanese translation of the name (not the transliteration! the translation) - if you can't get the translation, just leave this field blank
- image = Preferably the in-battle sprite- although for a couple random enemies there is official art, however, that can easily go as a thumbnail in the article itself. Best to keep things consistent with the in-battle sprites.
- size = If the image needs to be resized, then put a size here (ex: 50px). However, since sprites aren't something that needs resizing often, you can just put a caption or something here instead. It'll just appear when someone hovers over the image.
- HP = Max amount of HP
- PP = Max amount of PP
- offense = Their offense stat
- defense = Their defense stat
- fight = Their fight stat
- force = Their force stat
- speed = Their speed stat
- strength = Their strength stat
- wisdom = Their wisdom stat
- exp = The amount of exp. the enemy will give after defeated.
- money = The amount of money ($) the enemy will give after defeated.
- itemdrop = If the enemy can drop a present after battle, put yes here. Otherwise, omit the field entirely.
- item = If 'itemdrop' is set to 'yes', then specify the item dropped here.
- location = Locations in which the enemy appears in. Remember to put in link brackets ([[ ]]) for this! If they appear in more than one location, separate the locations with breaks (<br/>).