EarthBound: Difference between revisions

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m (→‎Virtual Console re-releases: These are the animations changed in the Wii U version. I haven't gotten far enough in the Switch version yet to test if they changed the PSI animations there)
m (→‎Trivia: Just noticed this artifact from before the game released... after 11 years)
Line 926: Line 926:


==Trivia==
==Trivia==
*The ESRB, the American rating system for video games, rated ''EarthBound'' for the Wii Virtual Console. This rating, however, was a mistake.<ref>[http://www.infendo.com/no-earthbound-for-vc-esrb-rating-a-mistake/ Article of the Wii's VC's Earthbound ESRB rating]</ref>  The game was later confirmed for a Wii U Virtual Console release, scheduled for late 2013.<ref>[http://earthboundcentral.com/2013/04/earthbound-on-virtual-console-coming/ EarthBound Central's Article on the Wii U's VC's EarthBound release]</ref>
*The ESRB, the American rating system for video games, rated ''EarthBound'' for the Wii Virtual Console. This rating, however, was a mistake.<ref>[http://www.infendo.com/no-earthbound-for-vc-esrb-rating-a-mistake/ Article of the Wii's VC's Earthbound ESRB rating]</ref>  The game was later confirmed for a Wii U Virtual Console release and released in mid 2013.<ref>[http://earthboundcentral.com/2013/04/earthbound-on-virtual-console-coming/ EarthBound Central's Article on the Wii U's VC's EarthBound release]</ref>
*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].