EarthBound 64: Difference between revisions

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[[File:OnettMother3.jpg|thumb|[[New Pork City]] destroyed in ''EarthBound 64''. Some have speculated that this location is actually [[Tazmily Village]] after the time-jump, reformed by [[Porky]] into a near-perfect replica of [[Onett]].]]
[[File:OnettMother3.jpg|thumb|[[New Pork City]] destroyed in ''EarthBound 64''. Some have speculated that this location is actually [[Tazmily Village]] after the time-jump, reformed by [[Porky]] into a near-perfect replica of [[Onett]].]]
''EarthBound 64'' was planned not long after ''[[EarthBound]]'' itself was nearing release, with an in-game reference to the development team planning ''Mother 3'' in Japan, localized as them planning ''EarthBound 2'' in the English release. According to Starmen.Net co-founder Reid Young, the initial planning stages were for a Super NES release, using pre-rendered graphics akin to Donkey Kong Country<ref>https://twitter.com/reidman/status/1188522984132116480?s=19</ref>, but this fact is unsubstantiated. Itoi stated in a 1992 interview, however, that "it was decided" that they were creating ''Mother 2'''s successor on the [[Super Nintendo Entertainment System CD add-on|Super NES CD add-on.]].<ref>https://yomuka.wordpress.com/2009/04/30/famitsu-06191992/</ref> But when the add-on was cancelled, development instead begun on the Super Famicom shortly after the Japanese release of ''Mother 2''. However, the team had to severely reduce their original vision, as the team could not achieve their large-scale ideas on the Super Famicom and its limitations. In addition, the Super NES was quickly on its way to being replaced by the Nintendo 64, so development shifted to the [[Nintendo 64DD]] in late 1995 after the Super NES version was halfway complete. This allowed the team to expand their vision once more to accommodate the vast potential for the 64DD hardware. But when the 64DD add-on kept getting delayed, and its future as a commercial success began to be uncertain, the game was changed to a cartridge release in late 1998, with a planned use of the same size cartridge which contained ''[[zeldapedia:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' and utilization of the Rumble Pak add-on for the Nintendo 64 controller.<ref>https://web.archive.org/web/20010221002017/http://www.ant.com/n64/previews/earthbound/earthbound.html</ref>  
''EarthBound 64'' was planned not long after ''[[EarthBound]]'' itself was nearing release, with an in-game reference to the development team planning ''Mother 3'' in Japan, localized as them planning ''EarthBound 2'' in the English release. According to Starmen.Net co-founder Reid Young, the initial planning stages were for a Super NES release, using pre-rendered graphics akin to Donkey Kong Country<ref>https://twitter.com/reidman/status/1188522984132116480?s=19</ref>, but this fact is unsubstantiated. Itoi stated in a 1992 interview, however, that "it was decided" that they were creating ''Mother 2'''s successor on the [[Super Nintendo Entertainment System CD add-on|Super NES CD add-on]].<ref>https://yomuka.wordpress.com/2009/04/30/famitsu-06191992/</ref> But when the add-on was cancelled, development instead begun on the Super Famicom shortly after the Japanese release of ''Mother 2''. However, the team had to severely reduce their original vision, as the team could not achieve their large-scale ideas on the Super Famicom and its limitations. In addition, the Super NES was quickly on its way to being replaced by the Nintendo 64, so development shifted to the [[Nintendo 64DD]] in late 1995 after the Super NES version was halfway complete. This allowed the team to expand their vision once more to accommodate the vast potential for the 64DD hardware. But when the 64DD add-on kept getting delayed, and its future as a commercial success began to be uncertain, the game was changed to a cartridge release in late 1998, with a planned use of the same size cartridge which contained ''[[zeldapedia:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' and utilization of the Rumble Pak add-on for the Nintendo 64 controller.<ref>https://web.archive.org/web/20010221002017/http://www.ant.com/n64/previews/earthbound/earthbound.html</ref>  
[[File:Main-family.jpeg|thumb|left|The main family cast from Space World 1999: Lucas, Flint, Claus, and Boney.]]
[[File:Main-family.jpeg|thumb|left|The main family cast from Space World 1999: Lucas, Flint, Claus, and Boney.]]


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