Grapefruit Falls: Difference between revisions
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'''Grapefruit Falls''' is an area in [[EarthBound]]. It is north of [[Threed]], and connects to [[Saturn Valley]] and [[Belch's Factory]]. | '''Grapefruit Falls''' is an area in [[EarthBound]]. It is north of [[Threed]], and connects to [[Saturn Valley]] and [[Belch's Factory]]. | ||
The player must wait 3 minutes standing still in front of the falls before they can gain access to the factory. | The player must wait 3 minutes standing still in front of the falls before they can gain access to the factory. | ||
==Enemies== | |||
{{enemy list|game=EB}} | |||
{{enemy list/cell|ArmoredFrogOverworld.png|Armored Frog}} | |||
{{enemy list/cell|ZombieOverworld.png|Farm Zombie}} | |||
{{enemy list/cell|PlainCrocodileOverworld.png|Plain Crocodile}} | |||
{{enemy list/cell|SmallEnemyOverworld.gif|Red Antoid}} | |||
{{enemy list/cell|ViolentRoachOverworld.png|Violent Roach|Tunnel to Saturn Valley}} | |||
|} | |||
{{EarthBound locations}} | {{EarthBound locations}} | ||
{{stub-location}} | {{stub-location}} |
Revision as of 22:23, 18 June 2011
This article needs Japanese name information. You can discuss this issue on the talk page or edit this page to improve it. |
Grapefruit Falls ' ' |
Region |
---|
Eagleland |
Connected areas |
Threed Saturn Valley Belch's Factory |
Grapefruit Falls is an area in EarthBound. It is north of Threed, and connects to Saturn Valley and Belch's Factory. The player must wait 3 minutes standing still in front of the falls before they can gain access to the factory.
Enemies
Sprite | Enemy name | Notes |
---|---|---|
Armored Frog | None | |
Farm Zombie | None | |
Plain Crocodile | None | |
Red Antoid | None | |
Violent Roach | Tunnel to Saturn Valley |
Locations in EarthBound |
---|
Eagleland
Cities and towns
|
FoggyLand Winters • Snow Wood Boarding House • Brick Road Maze • Lake Tess • Stonehenge • Summers • Scaraba Cultural Museum • Toto • Stoic Club |
Chommo Dalaam • Mu • Scaraba • Pyramid • Dungeon Man • Deep Darkness • Tenda Village |
Special locations
|
Sanctuaries
|