Teleport: Difference between revisions
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[[Ness]] is taught Teleport α after he meets [[Talah Rama]] in the monkey caves of [[Dusty Dunes Desert]] by a monkey. He later learns Teleport β after defeating his [[Ness's Nightmare|nightmare]] in [[Magicant]], and obtaining the powers of the [[Eight Sanctuaries]]. | [[Ness]] is taught Teleport α after he meets [[Talah Rama]] in the monkey caves of [[Dusty Dunes Desert]] by a monkey. He later learns Teleport β after defeating his [[Ness's Nightmare|nightmare]] in [[Magicant]], and obtaining the powers of the [[Eight Sanctuaries]]. | ||
If Ness or any of his party members hit anything while the move is in progress, teleportation will be halted and they will need to try again in a larger area. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform. | |||
{{PSI moves}} | {{PSI moves}} | ||
{{stub}} | {{stub}} |
Revision as of 00:01, 27 December 2010
Teleport テレポート Teleport | |
[[File:{{{image}}}|{{{size}}}]] {{{caption}}} | |
Ranks | α (Alpha) β (Beta) |
---|---|
Target | Overworld only |
PSI category | Other |
Appears in | Mother EarthBound |
Learned by | Ninten Ana Ness Poo |
Teleport is a PSI technique, introduced in Mother. It allows the user and their party to teleport to any locations they have previously visited.
In Mother
Rank | Effect | PP | Characters | Level learned |
---|---|---|---|---|
None | Allows for teleportation to known towns | 3 | Ninten Ana |
Event Event |
A psychic baby in Youngtown teaches Ninten and Ana this technique when they talk to it via Telepathy.
In EarthBound
Rank | Effect | PP | Characters | Level learned |
---|---|---|---|---|
α | Allows for teleportation to known areas by running in a line | 2 | Ness Poo |
Event 17 |
β | Allows for teleportation to known areas by running in a circular pattern | 8 | Ness Poo |
Event 18 |
Ness is taught Teleport α after he meets Talah Rama in the monkey caves of Dusty Dunes Desert by a monkey. He later learns Teleport β after defeating his nightmare in Magicant, and obtaining the powers of the Eight Sanctuaries.
If Ness or any of his party members hit anything while the move is in progress, teleportation will be halted and they will need to try again in a larger area. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform.
PSI in the Mother series |
---|
PK Beam • PK Fire • PK Flash • PK Freeze • PK Ground • PK Love • PSI Rockin • PK Starstorm • PK Thunder Recovery Lifeup • Healing • PSI Magnet • Refresh Assist PSI Shield • PowerShield • Shield • Counter • PSI Counter • Offense Up • Defense Up • QuickUp • Offense Down • Defense Down • Hypnosis • Paralysis • Brainshock • Darkness • Shield-Off • PSI-Block Other Telepathy • Teleport • 4th-D Slip |
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