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A list of common statistics  appearing in the [[Mother (series)|Mother series]].
A list of common statistics  appearing in the [[Mother (series)|Mother series]].
==Experience{{anchor|EXP}}==
==Experience{{anchor|EXP}}==
'''Experience''' (Japanese: '''{{tt|けいけんち|Keiken-chi}}''' ''Experience'') determines a character's current level. It can be raised by defeating [[Enemy|enemies]], or in [[Mother 3]], giving [[List of miscellaneous items in Mother 3#Dung|Dung]] to [[Wan Sum Dung]] in the [[Death Desert]]. A character can only be a maximum level of 99. Temporary party members that can not be controlled by [[the player]] can not generally gain experience. In {{vg|Mother}}, however, a single enemy, [[Groucho]], can allow [[Flying Man]]'s experience to increase.<ref>[[:File:FlyingManEXP.png|Flying Man's experience increasing.]]</ref>
'''Experience''' (Japanese: '''{{tt|けいけんち|Keiken-chi}}''' ''Experience'') determines a character's current level. It can be raised by defeating [[Enemy|enemies]], or in [[Mother 3]], giving [[List of miscellaneous items in Mother 3#Dung|Dung]] to [[Wan Sum Dung]] in the [[Death Desert]]. A character's level maxes out at 99. Temporary party members that cannot be controlled by [[the player]] are unable to gain experience under normal circumstances. In {{vg|Mother}}, however, a single enemy, [[Groucho]], can allow [[Flying Man]]'s experience to increase.<ref>[[:File:FlyingManEXP.png|Flying Man's experience increasing.]]</ref>


==HP==
==HP==
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==IQ==
==IQ==
'''IQ''' raises the amount of PP gain on level-up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be permanently increased by using an [[list of recovery items in EarthBound#IQ Capsule|IQ Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].
'''IQ''' raises the amount of PP gained upon leveling up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be permanently increased by using an [[list of recovery items in EarthBound#IQ Capsule|IQ Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===
"''Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness.''"
"''Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness.''"


=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' in [[Mother]], raises the amount of HP gain on level up, as well as decreasing the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or some [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' in [[Mother]], raises the amount of HP gained upon leveling up, as well as decreasing the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or some [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].


==Fight==
==Fight==
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==Force==
==Force==
'''Force''' (Japanese: '''{{tt|フォース|Fōsu}}''' ''Force'') is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. Force can be permanently increased by using a [[list of recovery items in Mother#Force Capsule|Force Capsule]]. [[Ana]] can also permanently increase her Force by wearing a [[list of recovery items in Mother#Magic Ribbon|Magic Ribbon]] in her hair.
'''Force''' (Japanese: '''{{tt|フォース|Fōsu}}''' ''Force'') is only present in [[Mother]]. It raises the amount of PP gained upon leveling up. It also decreases the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. Force can be permanently increased by using a [[list of recovery items in Mother#Force Capsule|Force Capsule]]. [[Ana]] can also permanently increase her Force by wearing a [[list of recovery items in Mother#Magic Ribbon|Magic Ribbon]] in her hair.


==Guts==
==Guts==
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