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Difference between revisions of "Status"

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=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' (Japanese: '''{{tt|たいりょく|Tairyoku}}''' ''Physical fitness'') in [[Mother]], raises the amount of HP gained upon leveling up, as well as decreasing the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or some [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' (Japanese: '''{{tt|たいりょく|Tairyoku}}''' ''Physical fitness'') in [[Mother]], raises the amount of HP gained upon leveling up, as well as decreasing the chance of certain [[Status ailment|status ailments]] being inflicted upon the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].


==Fight==
==Fight==
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