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Difference between revisions of "Status"

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178 bytes added ,  22:33, 19 December 2016
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add HP roll up (see: https://starmen.net/mother2/gameinfo/technical/equations.php)
m (add HP roll up (see: https://starmen.net/mother2/gameinfo/technical/equations.php))
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==HP==
==HP==
[[File:RollingHP.gif|right|frame|A rolling HP counter from Mother 3.]]
[[File:RollingHP.gif|right|frame|A rolling HP counter from Mother 3.]]
'''HP''' or '''Hit Points''' (Japanese: '''{{tt|ヒットポイント|Hitto Pointo}}''' ''Hit Point'') is a character's health. When HP reaches 0, a character will become [[Status ailment|unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter, and if a character takes enough damage to lower their HP to 0, they will not become unconscious until it reaches zero. If the battle is finished before the counter reaches zero, the character's HP will remain at whatever number it was when the battle was completed.
'''HP''' or '''Hit Points''' (Japanese: '''{{tt|ヒットポイント|Hitto Pointo}}''' ''Hit Point'') is a character's health. When HP reaches 0, a character will become [[Status ailment|unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter, and if a character takes enough damage to lower their HP to 0, they will not become unconscious until it reaches zero. If the battle is finished before the counter reaches zero, the character's HP will remain at whatever number it was when the battle was completed.
 
Additionally, in [[Earthbound]], if HP reaches zero but the current action ends the battle, the HP will increase to 1 if the party member has not been knocked unconscious yet.


==PP==
==PP==

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