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===History===
===History===
{{spoiler}}
{{spoiler}}
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[List of key items in Mother#Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.


On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.
On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.


Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[List of key items in Mother#Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.
Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.


When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.
When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.
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Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of {{ebb|Magicant}}. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.
Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of {{ebb|Magicant}}. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.


After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.
After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.


The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[List of key items in Mother#Hat|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.
The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[Hat (EarthBound Beginnings)|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.


The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[List of key items in Mother#Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.
The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.


The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to {{ebb|Magicant}}.
The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to {{ebb|Magicant}}.


In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].
In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].
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Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.
Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.


After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a [[List of key items in Mother#Ticket|ticket]] from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.
After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a {{ebb|ticket}} from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.


Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.
Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.

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