EarthBound: Difference between revisions

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662 bytes added ,  24 September 2023
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Release section I meant to add earlier, woops
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==Virtual Console re-release==
==Release==
On March 20, 2013, ''EarthBound'' was re-released in Japan for the Wii U Virtual Console, and on July 18 of the same year in North America and Europe. During the Nintendo Direct announcing ''EarthBound'''s approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game received some minor edits from the original SNES release: a line of text in [[Burglin Park]] was slightly tweaked, and the [[PSI]] animations were softened to reduce the risk of seizures.
''Mother 2'' was released in Japan on August 27th, 1994 for the Super Famicom. The game was then released in North America as ''EarthBound'' on June 5th, 1995 for the Super Nintendo Entertainment System. Each copy of ''EarthBound'' in North America came packaged with the [[EarthBound Player's Guide]] instead of a typical instruction booklet.


Furthermore, in March of 2016, ''Earthbound'' was re-released again in all three regions for the New Nintendo 3DS Virtual Console service.
In addition, ''Mother 2'' was available as a downloadable game for the [[wikipedia:Nintendo Power (cartridge)|Nintendo Power]], a Japan-only flash-memory cartridge that allowed owners to purchase Super Famicom games at a lowered price.
 
===Virtual Console re-releases===
On March 20, 2013, ''EarthBound'' was re-released in Japan for the Wii U Virtual Console, and on July 18 of the same year in North America and Europe. During the Nintendo Direct announcing ''EarthBound'''s approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game received some minor edits from the original SNES release: a line of text by [[Lardna Minch]] and another in [[Burglin Park]] were slightly tweaked in Japan. In all versions several [[PSI]] animations were altered to reduce the risk of seizures.
 
Furthermore, in March of 2016, ''EarthBound'' was re-released again in all three regions for the New Nintendo 3DS Virtual Console service.


''EarthBound'' was included as one of the games on the Super NES Classic Edition (known as the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Oceania and Nintendo Classic Mini: Super Famicom in Japan), released on June 26, 2017. The game appeared in the North American and European variants.
''EarthBound'' was included as one of the games on the Super NES Classic Edition (known as the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Oceania and Nintendo Classic Mini: Super Famicom in Japan), released on June 26, 2017. The game appeared in the North American and European variants.
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==Copyright issues rumors==
==Copyright issues rumors==
''EarthBound'' has been noted to feature a number of samples/homages to copyrighted elements. For example, the Onett trumpet player plays Symphony No.9 Movement 2, the music that plays while fighting [[Frank]] or a [[New Age Retro Hippie]] bears some resemblance to the beginning of ''[[wikipedia:Johnny B. Goode|Johnny B. Goode]]'', and the Megaton Walk sounds remarkably like a segment from [[wikipedia:The Beatles|The Beatles]]' ''[[wikipedia:Sgt. Pepper's Lonely Hearts Club Band (song)|Sgt. Pepper's Lonely Hearts Club Band]]''. Music composer Hirokazu Tanaka stated in an interview, "The sampling issue is a little sensitive because, well, I don't know for sure, but it sounds like that is one of the reasons ''EarthBound'' is not able to come out in America."{{fact}}. As a result, it was widely believed these samples of music caused copyright issues for Nintendo of America when the company tried to approve the game for digital distribution on the Wii's Virtual Console. A similar rumor spread during this time reguarding the [[Dali's Clock]], an enemy based off of the famous painting {{wp|The Persistence of Memory}} by {{wp|Salvador Dali}}, which many believed the enemy would need to be redesigned or removed entirely for the game to be approved for a re-release.
''EarthBound'' has been noted to feature a number of samples/homages to copyrighted elements. For example, the Onett trumpet player plays Symphony No.9 Movement 2, the music that plays while fighting [[Frank]] or a [[New Age Retro Hippie]] bears some resemblance to the beginning of ''[[wikipedia:Johnny B. Goode|Johnny B. Goode]]'', and the Megaton Walk sounds remarkably like a segment from [[wikipedia:The Beatles|The Beatles]]' ''[[wikipedia:Sgt. Pepper's Lonely Hearts Club Band (song)|Sgt. Pepper's Lonely Hearts Club Band]]''. Music composer Hirokazu Tanaka stated in an interview, "The sampling issue is a little sensitive because, well, I don't know for sure, but it sounds like that is one of the reasons ''EarthBound'' is not able to come out in America."{{fact}}. As a result, it was widely believed these samples of music caused copyright issues for Nintendo of America when the company tried to approve the game for digital distribution on the Wii's Virtual Console. A similar rumor spread during this time reguarding the [[Dali's Clock]], an enemy based off of the famous painting {{wp|The Persistence of Memory}} by {{wp|Salvador Dali}}, with many believing the enemy would need to be redesigned or removed entirely for the game to be approved for a re-release.


Contrary to these claims, the music was not changed in the game's various re-releases. Marcus Lindblom clarified in an interview that the sampled music was likely not the reason why ''EarthBound'' was excluded from the Wii's Virtual Console as it wasn't an issue during development, instead believing Nintendo of America simply didn't realize the popularity of the series and a re-release was not considered a priority at the time.<ref>[https://kotaku.com/the-man-who-wrote-earthbound-1188669175]</ref> Similarly, the Dali's Clock remained intact in all further releases.
Contrary to these claims, the music was not changed in the game's various re-releases. Marcus Lindblom clarified in an interview that the sampled music was likely not the reason why ''EarthBound'' was excluded from the Wii's Virtual Console as it wasn't an issue during development, instead believing Nintendo of America simply didn't realize the popularity of the series and a re-release was not considered a priority at the time.<ref>[https://kotaku.com/the-man-who-wrote-earthbound-1188669175 Schreier, Jason (August 23, 2013). "The Man Who Wrote Earthbound". Kotaku.]</ref> Similarly, the Dali's Clock remained intact in all further releases.


==Reception==
==Reception==
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*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].
*''EarthBound'' takes place in a fictional land called [[Eagleland]]. Many fans think this is a parody of the United States of America, but Shigesato Itoi stated that the game is not necessarily set there. This is why party members like [[Poo]] appear to come from different cultures.
*''EarthBound'' takes place in a fictional world based off of the real world: [[Eagleland]] is based off of America, [[FoggyLand]] ([[Winters]] and [[Summers]]) is based off of Europe, and [[Chommo]] ([[Dalaam]], [[Scaraba]] and [[Deep Darkness]]) is based off of Asia and northern Africa. Shigesato Itoi intended the setting to have an international feeling, this is why party members like [[Poo]] appear to come from different cultures.
*''Mother 2'' was available as a downloadable game for the [[wikipedia:Nintendo Power (cartridge)|Nintendo Power]], a Japan-only flash-memory cartridge that allowed owners to purchase Super Famicom games at a lowered price.


==References==
==References==

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