Doll (unused enemy): Difference between revisions
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m (Research. It's neat, though, I could make my own enemy with all of this info... Hurm...) |
m (It doesn't exactly have a "Japanese name," so I'm just gonna use nowiki to hide it.) |
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{{Enemy infobox/M1 | {{Enemy infobox/M1 | ||
|enname="Doll" | |enname="Doll" | ||
|jpkana= | |jpkana=<nowiki></nowiki> | ||
|jptrans= | |jptrans=<nowiki></nowiki> | ||
|image=PillowBetaSprite.png | |image=PillowBetaSprite.png | ||
|size=Doll | |size=Doll | ||
Line 20: | Line 20: | ||
|location=Unused | |location=Unused | ||
}} | }} | ||
The '''Doll''' is an unused enemy in [[Mother]], sharing it's name pointer data with the used [[Doll]] enemy. It resembles a pillow, and was likely to be used in the beginning of the game, when [[Ninten]]'s house was under attack by a poltergeist. Unlike a used enemy, using the [[Check]] command will not give a description of the enemy, instead only listing | The '''Doll''' is an unused enemy in [[Mother]], sharing it's name pointer data with the used [[Doll]] enemy. It resembles a pillow, and was likely to be used in the beginning of the game, when [[Ninten]]'s house was under attack by a poltergeist. Unlike a used enemy, using the [[Check]] command will not give a description of the enemy, instead only listing its [[Status#Offense|Offense]] and [[Status#Defense|Defense]] stats. When in battle, they only use basic attacks, and when defeated, they "Don't move anymore," a text string shared with the similar [[Lamp]] and [[Doll]] enemies. In the [[Mother 1+2]] version of the game, while it has its own name pointer, the name is blank. | ||
{{M1Enemies}} | {{M1Enemies}} |
Revision as of 09:50, 17 January 2012
"Doll" | ||||||||
Stats | ||||||||
---|---|---|---|---|---|---|---|---|
HP 4 |
PP 0 |
Offense 3 |
Defense 5 |
Fight 1 |
Force 3 |
Speed 5 |
Strength 3 |
Wisdom 3 |
Experience/money yields | ||||||||
Exp. 1 |
Money $0 | |||||||
Locations | ||||||||
Unused | ||||||||
Description | ||||||||
{{{description}}} |
The Doll is an unused enemy in Mother, sharing it's name pointer data with the used Doll enemy. It resembles a pillow, and was likely to be used in the beginning of the game, when Ninten's house was under attack by a poltergeist. Unlike a used enemy, using the Check command will not give a description of the enemy, instead only listing its Offense and Defense stats. When in battle, they only use basic attacks, and when defeated, they "Don't move anymore," a text string shared with the similar Lamp and Doll enemies. In the Mother 1+2 version of the game, while it has its own name pointer, the name is blank.