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'''Teleport''' is a [[PSI]] technique, introduced in [[EarthBound Beginnings]]. It allows the user and their party to teleport to any locations they have previously visited. | '''Teleport''' is a [[PSI]] technique, introduced in ''[[EarthBound Beginnings]]''. It allows the user and their party to teleport to any locations they have previously visited. | ||
==In [[EarthBound Beginnings]]== | ==Overview== | ||
Teleport was first introduced in ''EarthBound Beginnings''. When Teleport is initiated, the party begins to run in a straight line while their speed gradually increases, and then they will warp to the chosen location. The player can change the direction the characters are running using the d-pad. Teleport will fail if one of the party members crash into an object, leaving them in black ash and being forced to try again. | |||
In ''EarthBound Beginnings'' a [[Garrickson baby|psychic baby]] in [[Youngtown]] teaches [[Ninten]] and [[Ana]] this technique when they talk to it via [[Telepathy]]. This technique can not be used while [[Eve]] is in the party. It can, however, be used inside buildings and caves, and because of this, many [[the player|players]] use this technique to avoid [[Enemy|enemies]]. Because of the change from tile based to pixel based movement, teleporting in a straight line covers more distance and can be more cumbersome to pull off in [[Mother 1+2]]. | |||
In ''EarthBound'' [[Ness]] is taught Teleport α after he meets [[Talah Rama]] in the monkey caves of [[Dusty Dunes Desert]] by a monkey. He later learns Teleport β after defeating his [[Ness's Nightmare|nightmare]] in {{eb|Magicant}}, and obtaining the powers of the [[Eight Sanctuaries]]. Teleport α functions the same as Teleport in ''EarthBound Beginnings'', while Teleport β instead has all the characters spinning in a circle when initiated. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform. In ''EarthBound'', Teleport can not be used inside caves or buildings. | |||
==Learnset== | |||
===In ''[[EarthBound Beginnings]]''=== | |||
{{PSI learnlist}} | {{PSI learnlist}} | ||
{{PSI learnlist/cell|None|Allows for teleportation to known towns by running in a line|3|[[Ninten]]<br>[[Ana]]|Event<br>Event}} | {{PSI learnlist/cell|None|Allows for teleportation to known towns by running in a line|3|[[Ninten]]<br>[[Ana]]|Event<br>Event}} | ||
|} | |} | ||
===In ''[[EarthBound]]''=== | |||
==In [[EarthBound]]== | |||
{{PSI learnlist}} | {{PSI learnlist}} | ||
{{PSI learnlist/cell|α|Allows for teleportation to known areas by running in a line|2|[[Ness]]<br>[[Poo]]|Event<br>17}} | {{PSI learnlist/cell|α|Allows for teleportation to known areas by running in a line|2|[[Ness]]<br>[[Poo]]|Event<br>17}} | ||
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{{PSI learnlist/cell|β|Allows for teleportation to known areas by running in a circular pattern|8|[[Ness]]<br>[[Poo]]|Event<br>18}} | {{PSI learnlist/cell|β|Allows for teleportation to known areas by running in a circular pattern|8|[[Ness]]<br>[[Poo]]|Event<br>18}} | ||
|} | |} | ||
==In the ''{{se|Super Smash Bros.}}'' series== | |||
Teleport is used by Ness when entering the stage in all games except ''[[Super Smash Bros. Melee]]''. During his {{sw|on-screen appearance}}, he teleports onto the stage and crashes while gathering black ash, referencing a failed attempt at teleportation. Additionally, he also uses it in the opening movie of ''Melee'', where he is seen teleporting into {{st|Onett}}. | |||
{{PSI moves}} | {{PSI moves}} |